Android SingleLiveEvent (of LiveData) for UI Event (Kotlin)

June 18, 2019

Why use SingleLiveEvent

Kotlin code for SingleLiveEvent

class SingleLiveEvent<T> : MutableLiveData<T>() {

    private val pending = AtomicBoolean(false)

    @MainThread
    override fun observe(owner: LifecycleOwner, observer: Observer<in T>) {
        if (hasActiveObservers()) {
            Log.w(TAG, "Multiple observers registered but only one will be notified of changes.")
        }

        // Observe the internal MutableLiveData
        super.observe(owner, Observer<T> { t ->
            if (pending.compareAndSet(true, false)) {
                observer.onChanged(t)
            }
        })
    }

    @MainThread
    override fun setValue(t: T?) {
        pending.set(true)
        super.setValue(t)
    }

    /**
     * Used for cases where T is Void, to make calls cleaner.
     */
    @MainThread
    fun call() {
        value = null
    }

    companion object {
        private const val TAG = "SingleLiveEvent"
    }
}

NOTE: The disadvantage of SingleLiveEvent is that there can only be one observer. There is a solution to support multiple observers, which I havenโ€™t tried yet.

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Creative Commons Attribution-NonCommercial 4.0 International License.